Battle Team 2: The Fighting Frenzies
|Vs. Kahuna Hala|
...and apparently I also brought Slowpoke along for some reason.
I was unsure of whether or not the team I had selected would be over or under leveled. I prefer to keep the game on the challenging side, so I didn’t want to take in, for example, my level 17 Oricorio with Air Cutter. Or-chan is a little bit too strong for what I anticipated the Kahuna’s pokemon would be—somewhere in the 16-17 range.
I approached him back at Route 1 on the Melemele outskirts. As a matter of fact, our battle arena was the very same stage where I had fought his grandson Hau and his Litten at the festival of our Lord and Savior the Kamen Rider Space blah blah Tapu Koko. Indeed, it was the very stage where I had met and befriended Pako Pako.
With a weird sort of nostalgia coursing through my thoughts, I started the match.
Trumbeak vs. Mankey is the sort of battle that normally wouldn’t get even a footnote in any battling tactics analysis. Even if Mankey is the same level as Trumbeak, level 14 in this case, it just plain can’t compete. Trumbeak took one hard Karate Chop critical hit, but held on to defeat both Mankey and Hala’s second Pokemon Makuhita.
The Makuhita was able to weaken my lead, Pip Pip, to identically 1 HP, but Kahuna Hala now only had one pokemon left compared to my five remaining healthy switch-ins. For the future, I need to remember to only bring in three pokemon per gym match to make it a fairer fight.
His third pokemon was a Crabrawler. It knew the Fighting Z-Move “All Out Pummeling”. Unfortunately for the Kahuna, Crabrawler wasted this move immediately against my 1 HP Trumbeak in the most spectacular sort of overkill that I have ever seen. The animation for this move is insane and over the top and to see it strip off exactly one point of health made me make a ridiculous squeaking noise.
After I lost Trumbeak, I sent in Pokey for an admittedly boring exchange of Yawns and Confusions. I won the match four turns later.