Showing posts with label oricorio. Show all posts
Showing posts with label oricorio. Show all posts

Wednesday, January 4, 2017

Progress Report

With Electrium Z and Steelium Z both in hand (prizes after the trial), I was on my way.  First stop would be a pokemon center to heal up.

As I was out the door, Molayne called me back and handed me the mask of the Masked Royal.  He told me to take it to Professor Kukui because he had left it behind.  (Lol)

I ended up battling all the trainers on the Hokulani Mountain trail in order to challenge the veteran trainer at the top.  Just like the Ace Trainers on the previous islands, this trainer had a Z-Ring of his own.  He had with him an Absol which used the move Z-Black Hole Eclipse.
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I think it might be appropriate to take some time to reflect and note a few important bits of progress.  I have had Bagon off training in the Pokepelago training facilities for the past few islands.  Bagon, remember Bagon?  And how I spent hours trying to get him to spawn?  Well he's a level 50 Salamence now and he's unstoppable.  I used him a few times in wild pokemon battles, but he's a bit too much for my current team, considering that my quad is all barely level 30 or less.  Back to the box with this one--to be called upon only when I need him.

Trumbeak evolved into another great pokemon: Toucannon.  It's no secret amongst the people who know me in the real world that my favorite animals are all birds.  While the ordering is always a bit suspect, my top five favorite animals include the crimson shrike, the cardinal, the blue jay, and the toucan.  That my silly woody-the-woodpecker Trumbeak would evolve into a Toucan pokemon has made me the happiest pokemon trainer this side of Johto.  The icing on the cake is that it's quite strong!  It even learned a new move in Beak Blast.

Ori-chan the Oricorio is still in her Akala Island forme, but I plan on changing that whenever I find the local nectar of Ula'Ula Island.  She's a reliable special attacker and a good support pokemon for my team.

My meanie, Mareanie, is performing quite admirably as well.  It's bulky and it's always reliable in battle.  I'm running "Protect", "Payback", "Toxic", "Toxic Spikes" right now and it's been working well.  Hopefully it learns a recovery move sometime soon.  That's the logical next step for such a bulky stall pokemon.

There isn't much to add about Sylveon given its tight performance in basically every trial match that I have ever had.  I hope that it learns some move that would give me an answer to steel pokemon though.  The only damaging moves that it has right now are Draining Kiss (fairy) and Swift (Normal) and, while I probably wouldn't want to leave it in against Metagross or Gengar, it would be nice to have it learn something that could at least hit such a pokemon...does it learn Dark Pulse?  (Editor's note: No, it doesn't.)

Crabrawler can be relied upon to deliver a strong blow and to eradicate anything that doesn't resist Fighting.  Even neutral hits seem to cause massive damage.  Its ability is Iron Fists (which increases the damage of punching moves), so I'm hoping that it will learn Fire Punch or Hammer Arm eventually.

Tsareena, as mentioned before, is my hard-hitting physical support pokemon.  It is walled out by anything "bug" or "flying", but even against these, I can count on it to survive and put up a Reflect or a Light Screen for the teammates.

Sassy Sally...well...things have been a little tough for this one lately...as I mentioned before, its Z-Inferno Overdrive can be a force to be reckoned with...when some crazy bullshit doesn't happen to ruin the moment.  Right now, I can count on Sassy Sally to throw around big damage and to die on a fairly consistent basis.  It's strong and it's fast, but until it evolves into that sexy Salazzle it might have to be part of the "let's see what happens" crew.

Pako Pako may be under leveled compared to the rest of my rotating squad, but thhis is circumstantial to the plot of the game.  I've had more use for the other pokemon recently and it just so happens that Brionne has fallen behind.  Make no mistake though, when I need something dead, Pako Pako always gets it done.  It's a bulky pokemon that hits hard with nearly perfect coverage in Scald, Disarming Voice, and Hidden Power Fire.
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I made my way to the bottom of the hill and finally on to the garden where Kukui would be.  Little did I know that waiting for me there would finally be the main man, the head honcho.

The boss of Team Skull.

Current Squad:
Brionne/Pako Pako/lvl 26
Crabrawler/Ppunches/lvl 28
Salandit/Sassy Sally/lvl 28
Oricorio/Ori-chan/lvl 27
Tsareena/Bouncee/lvl 30
Sylveon/Star Fighter/lvl 29

On Rotation:
Toucannon/Pip Pip/lvl 30
Mareanie/Meanie/lvl 26


Pokedex: 154 caught

Monday, December 12, 2016

Rematch with Salazzle

After rushing my battered pokemon and my battered pride to the pokemon center for some nursing, I regrouped and thought about what I had learned.  I figured out that the problem was that the match was somewhat out of my control; my team was put together to battle fire pokemon.  I couldn't have anticipated that my trial would be a fire and poison trial.

Let's take stock.  I had one pokemon that was suited for the match: Brionne resisted Flame Burst and hit hard with its Hydro Vortex move.  Had I weakened the Salazzle with any other move, I could have knocked it out with Pako Pako's Z-move.  However, of all my other pokemon, only Ori-chan was any use and it was unfortunately outside and outclassed by Toxic + Venoshock.  My other Pokemon, Grimer and Crabrawler, were each at a severe disadvantage in battling a poison type.  It was a mismatch from the start.

Now who could I use? Probably not Sylveon (Sidetone: I have recently renamed Sylveon Sailor "Star Fighter" because "duh") because he would take extreme damage from that Venoshock.  I could use Trumbeak, but it's a bit too slow and frail to survive more than one turn.  Misdreavus has Thunderwave as an option, but this would require it to survive a venoshock...

...unless I had it out before Salandit is summoned.

I was on to something.  With Salazzle (and maybe also Salandit) paralyzed, my pokemon would have a chance to cause some damage before the inevitable 120 base power venoshock nukes are launched. I just had to choose my fastest and strongest pokemon to support.

Vs. Salazzle Rematch: Speedy Thunder

My plan was weirdly simple: paralyze the opponents and take them out.  I was pleasantly surprised when I was successful in successfully using thunder wave on both salazzle and her summoned salandit.  With luck on my side and the wind in my sails, I was able to slowly whittle the pokemon down.  The major change was that now Venoshock was no longer a one-turn-one-hit KO move.  I was able to move before the speedier foes.

Soon enough, only Pako-Pako remained.  My ace.  It was tight, but I knew I had won.

Hydro Vortex.

VICTORY!

Sunday, December 11, 2016

The Wela Volcano Park Trial

After my requisite amount of side-questing to fill in my pokedex, I made my way to the base of the Wela Volcano.  Ash hung in the air--the taste of carbon and sulfur on my cracked lips.  Nothing could live in this hot, poisoned place, I thought to myself.  Nothing but...

Salandit...

I think that Hawlucnha and Greninja may have been my favorite new pokemon from the 6th generation.  I mean, I did like Dragalge--but I never really had much of an opportunity to appreciate it since it was on my team for such a short time.  Salandit might be the one from this generation that really sticks with me.  I've been fond of them all so far--but something about this Poison/Fire lizard is really getting me excited.

The addition of my newly captured Salandit (named Sassy Sally) completes my Water, Grass, Fire core, so my ragtag pokemon team might finally be considered to be well-rounded.  I'm not going to be using Bagon much for probably the next island or two.  I'll take him out whenever I go on a pokemon-catching spree, but for now, I'm considering him to be simply "in training, non-active"--a lot like Ash's Charizard who was off training in the Charicific Valley until Ash needed him in the Unova finals.  Until Bagon learns Dragon Claw, he's more-or-less just filler--and my team does  not  need filler.

I picked up a Pink Nectar item along my route.  The pokemon Oricorio is a pokemon whose form and type changes based on what nectar it is allowed to sip.  Since I'm currently vacationing on Akala Island, I decided to allow Ori-Chan to take the form of the locals.  I have Yellow Nectar with me to switch her back if necessary, but "when in Rome"--amiright?

At the very top of the mountain, I met Captain Kiawe.  He said that his trial would be unlike any of the others that I had yet experienced.  I would need to rely on my powers of observation.  Ooh, so cryptic!  What he meant by this was that I had to play the easiest and silliest three-round memory game of my life. The first round was a "spot the difference between the fire-dancing Marowaks" sort of thing.  When I chose the Marowak that was different, it attacked.

The second round featured a ridiculous photo-bombing hiker.  Let's see if you can spot the difference...

"Or a coconut!" - Hiker, probably











It all culminated in a sneak attack made by the totem of the mountain, Salazzle...



Look out!  It's right behind you!!!

Current Squad:

Brionne/Pako Pako/lvl 20
Crabrawler/Ppunches/lvl 19
Salandit/Sassy Sally/lvl 20
Oricorio/Ori-Chan/lvl 20
Steenee/Bouncee/lvl19
Sylveon/Sly/lvl 20

On Rotation:
Grimer/Sludj/lvl 20
Misdreavus/Missy/lvl 19
Trumbeak/Pip Pip/lvl 19

Pokedex: 78 caught

Wednesday, December 7, 2016

Vs. Wishiwashi

I think that Wishiwashi and Magikarp are pokemon that are diametrically opposed.  Magikarp is a weak pokemon that, through trial and struggle, eventually achieves something great.  The pokemon is based on the Chinese legend of the koi that swims up the waterfall and leaps through the dragon gate to achieve enlightenment and become a dragon itself.  Magikarp is an individual out to prove itself to the world.

Wishiwashi is a fish that is weak and timid and small.  In these ways, it has a lot in common with Magikarp.  However, Magikarp achieves strength for itself through tenacity; Wishiwashi achieves strength by working together with others of its species.

One thing I didn't know about the pokemon is that they have an ability called "Schooling".  This allows the pokemon to call upon others to work with it.  The pokemon then becomes one giant, powerful school of fish--capable of attacking with much greater power than any single one of them could.  See that wishiwashi pic up there? That's the little sardine in its "school form".
Vs. Wishiwashi: Experimental Uncertainty
Wishiwashi-School Form in the rain is probably the sort of match that I wouldn't want to be caught up in for long.  I wasn't exactly sure of what kinds of moves the pokemon would have, but anything with "Water" in the title would end up scoring an extra 50% damage in the weather...and 50% more for matching Wihiwashi's water typing.

This match was going to hurt.

I had decided to lead with Sludj because I wanted to start the match out with Poison.  Really every match should be started with poison.  That's a philosophy of mine.

After Wishiwashi called for help, I made sure to spread the pestilence to the second pokemon in the same way.  All totem pokemon boost their defenses in battle, so I wanted to stay off the offensive for as much of the match as possible.  I decided to stick to stall.  I traded protect's for a few moves to ensure that the poison could weaken the two opponents.  Ultimately, though, Water Gun in the rain was too much for Grimer and the totem Wishiwashi KO'ed Sudj.

Wishiwashi is a pokemon that works well as a team.  The two Wishiwashi on the field--one in its solo form and one in its school form--were in perfect synchronicity.  With all those Helping Hand moves being thrown about, I needed to remove the supporting fish from the field.  Helping Hand + Rain + School form + STAB Water Gun could easily remove every pokemon in my team.  I sent in Ori-chan.  I needed a quick win and Air Cutter is a spread move.  Air Cutter would damage both opponents.

And Ori-chan is fast.  Really fast.

With its support quickly removed, the totem Wishiwashi was unable to KO Oricorio as handily.  It was the precision strike that ended the match at that critical moment in battle.  My victory came three turns later.


Friday, November 25, 2016

Ignoring the Mission

This same thing happened around this time in my last playthrough: Y version.  Because I'm trying to be a Pokemon Master and not just a Pokemon Trainer, it is important to me to seek out and find new pokemon.  As Blue says, "While I was out working on my Pokedex, I searched everywhere for strong pokemon.  I specifically looked for those teams that could beat any pokemon type--and now I'm standing right here at the top of the pokemon league."  I always did relate most to Blue.  Probably because I'm an incredible genius.  See also: arrogance.

I was able to get Machop by trading off one of my Spearow.  I was also able to grab an evolution of one of the pokemon favorites I used in my competitive days: Vullaby.  I caught an Alola Diglett (a Ground/Steel type in this form), as well as Mankey, Delibird, and the Bug/Fairy pokemon Cutiefly.

What I'm supposed to be doing is helping Ilima and the Professor Kukui find the Office Supplies Bandit.  Her Purple Puffball, "Nebby" has gone missing again.  I wonder how long this will serve as all-purpose filler material for this game.

I passed over a rocky mountainside and found the most magical meadow I have ever seen.  It was in this meadow that I made my next major capture.

The pokemon is called Oricorio and apparently its form changes depending on what flower nectar it has most recently eaten.  This one looked a lot like a cheerleader, so I named it Ori-Chan.  It's an electric/flying pokemon and I might alternate it with Pichu on my team.  Pichu has started having trouble and I want it to take a less involved role--at least until I can find a Thunderstone so that I could evolve it directly into Raichu.

I suppose I should get back to this task...right after I capture this Petilil.

Current Squad:
Popplio/Pako Pako/lvl 15
Yungoos/Chompy/lvl 13
Pikipek/Pip Pip/lvl 13
Pichu/Rai Rai/lvl 13
Misdreavus/Missy/lvl 13
Growlithe/Growlie/lvl 14
On Rotation:
Oricorio/Ori-Chan/lvl 17
Grimer/Sludj/lvl 12
Slowpoke/Pokey/lvl 14
Rattata/Snackers/lvl 14
Pokedex: 37 caught