Showing posts with label Pikachu. Show all posts
Showing posts with label Pikachu. Show all posts

Saturday, December 17, 2016

Pokemon Y Postgame: Once More unto the Breach

I didn't even know that there was a postgame bit in Pokemon Y until recently, when I saw Pokemon Generations episode 17.

Best Personal Time
It has been a long time since I have played my Y version game.  In the time between my Pokemon Y playthrough and the start of my Pokemon Moon playthrough, I have played through and Beaten Pokemon X twice, Pokemon Omega Ruby, much of Pokemon Red, all of Pokemon Yellow, and Pokemon Blue via speedrun.  When I played competitively, I used the endgame state from Omega Ruby.  I'm so far removed that I'm no longer on the same planet as Pokemon Y anymore.  But even so, I had this compulsive desire to complete that endgame.  Obviously, I have major psychological issues--namely in reference to leaving things in the forever state of "incomplete".

And that is how I found myself blowing the dust off the Pokemon Y cartridge that I had erroneously marked as completed.

Let's start with squad building.

I pulled up my list of prior teammates: Greninja, Venusaur, Gardevoir, Flareon, Hippowdon, Lucario, Pikachu, Dragalge, Scrafty, and Aerodactyl.  I decided to exclude Venusaur since I have, since defeating the Chapion, changed his moveset to use him as a support pokemon for seeking out horde pokemon with hidden abilities.  On the other hand, I excluded Knives because he is level 100.  Greninja is not optional.

Current Squad:


Greninja/Froakles/lvl 93
Pikachu/PikaPi/lvl 61
Flareon/Rox/lvl 57
Hippowdon/Leviathan/ lvl 66
Dragalge/Toxie/lvl 52
Aerodactyl/Scarydactyl/lvl 51




Time for the

Pokemon White Y Moon Y Postgame Playthrough

Once more unto the breach, my pokemon friends--or close the wall up with our dead.

Monday, November 28, 2016

The Red Card Trainer

I'm on my way towards my first Grand Trial.  This will be my first major certification.  With the Verdant Cave Challenge completed, I will be allowed to battle the Melemele Island Kahuna, Kahuna Hala.  This is the very same person who gave me my Popplio at the start of the adventure.  Apparently he uses Fighting Pokemon: I've already started considering the team that I will be bringing into battle with him.

I couldn't get very far down the Seaward Cave path (it was full of Zubat and Diglett anyways), so I resigned myself to recovering Nebby as I was originally asked to do about two thousand hours of playtime ago.  Along the way, I caught another new favorite pokemon of mine, Crabrawler.
_________________
I knew from the first time I saw him that this pokemon would make my short list of new "bests".  It's obviously based on the coconut crab--one of the largest currently extant terrestrial arthropods.

As a matter of fact, I just looked it up: it is the largest.

This is a creature known for its huge size and tough shell; it lives its entire life on land.  Indeed, it would be at risk of drowning if it were ever completely immersed in sea water.  While the creature varies in colour and size, it is often identified by its deep hues of blue and purple.  It's easily one of my favorite animals.  Well, one of my favorites that isn't a bird...because I have a weird thing for birds.

Crabrawler is a pure Fighting-type pokemon.  I'm glad that it isn't Fighting/Water.  I can already hear the legions of kids that are right now encountering this pokemon and thinking "Hey it's a crab, why isn't it a water pokemon?"

Hopefully (and this is a stretch) these same kids will look up this critter and learn a little something along the way.  And then they all become Biologists and grow up supporting the sciences.

Sorry, lost my train of thought.  At any rate, I let Rattata retire to that great dusty box slot in the sky in order to welcome my new friend.
______________
On my way back to the Kahuna, I fought my rival, Hau.  This time he had Pikachu and Litten.  After the match, I allowed Rai Rai to evolve into Pikachu and Pip Pip into Trumbeak.  I really like Trumbeak.  Yes, the design is cute, but the real reason I like it is because it does this silly cartoon thing in one of its idle animations wherein it purses its lips and makes like it's blowing a raspberry.  Fucking hilarious.

In Pokemon Sun and Moon, there are Ace Trainers scattered around the Alola Region who specialize in using specific items from the competitive scene.  Once I had defeated all the trainers on Route 3, the Ace Trainer there agreed to battle me.  He used Rockruff and Slowpoke and they each held an item called Red Card.  I have battled competitively in the recent past, but I haven't actually ever come across this item, so this was a pretty good learning experience for me.  Red Card apparently forces your opponent to switch out their pokemon for a random replacement if they target you with a super-effective move.

And I fell for it every clit-rubbing time.

I did manage to defeat the Ace Trainer in the end (his Slowpoke actually made this a fairly tough match with all the yawn-ing it was doing) and got, as my reward, my own Red Card.

File that under "save for later".

Current Squad:
Popplio/Pako Pako/lvl 16
Crabrawler/Ppunches/lvl 13
Trumbeak/Pip Pip/lvl 14
Pikachu/Rai Rai/lvl 14
Misdreavus/Missy/lvl 14
Growlithe/Growlie/lvl 14

On Rotation:
Oricorio/Ori-Chan/lvl 17
Grimer/Sludj/lvl 13
Slowpoke/Pokey/lvl 14
Yungoos/Chompy/lvl 13

Pokedex: 40 caught

Tuesday, December 24, 2013

On the Doorstep

And here we are at the Elite Four, ready to take on the best in the world in final battle.

Not quite.

See, I haven't chosen my six-pokemon squad yet--something I should have done at the game's start.  Guess I'm way behind on this one...

As I procrastinated at the doorstep of the Pokemon League, I found a trainer who offered a bit of helpful advice: that the elite four each specializes in a pokemon type and that I could fight them in whatever order I pleased: Fire, Water, Steel, and Dragon.  Let's team build...
 __________________________
Okay, so let's start with the core pokemon: Froakles has Ice Beam and Scald, so he will be invaluable against a fire team and against a dragon team.  And Venusaur is, as previously established, unkillable.

 Let's add Pikachu for that Water gym and Gardevoir for the dragon team.  The addition of Gardevoir will allow my team to maintain some general bulkiness since it takes Special Hits like a champ.

 But I bet that water gym has a water/ground type or two kicking around--and water types are generally known for their bulk, so Pikachu is more of a weak link for this team.  It won't be outrunning anyone at such a low level either...Let's put some more bulk of our own in that slot instead.  And let's get Lucario in here--he just learned Close Combat.

And for the last one...hm...Aerodactyl is pretty fast and powerful and I know a lot of those dragons are actually also flying types...plus the rock moves will be doubly effective against that fire team...but it doesn't look like I have much to battle the steel team...and I know there's got to be a Metagross, there is always a Metagross...Oh god, what if there is a Scizor...it's decided then.

Elite Four Battle Squad: The Secret Six
We may be underleveled and we may be disconnected, but we have the tactical skills and we have the foresight to overcome any obstacles.  Plus, I just bought 50 hyper potions, so there's always that...

Current Squad Status:
GRENINJA/Froakles/lvl.55
VENUSAUR/Venus/lvl.54
FLAREON/Rox/lvl.52
LUCARIO/Knives/lvl.55
HIPPOWDON/Leviathan/lvl.54
GARDEVOIR/Missy/lvl.52

Sidelines: Pikachu, Aerodactyl, Scrafty, Dragalge

Saturday, December 14, 2013

Special and Physical

With all the Generation-1 pokemon (Red and Blue versions) running all over the place I find myself more and more nostalgic about my old Pokemon Red playthroughs (R.I.P. Haunter/BLACK FOG).  As a queer side-effect of this, I've been turtling myself more and more into the ways of the older games.  Guess I'll never quite get over this disease I have: adulthood.
 _________________________________

I am actually in the small but stubborn camp of people who thinks that the first generation's treatment of Special vs. Physical attacks and defenses makes the most sense.  Back then there was no such thing as Special Attack and Special Defense, there was just "SPECIAL" which was your attacking and your defending stat for Special moves.  What made an attack a special attack or a physical attack was just the element of the move in question: fire = special, fighting = physical.

The current split for Special and Physical attacks occurred in the diamond and pearl era and it is that attacks which require physical contact or that use physical objects (rocks, swords, scythes, etc.) are physical--and attacks that don't require physical contact are special.  As far as special goes, it is basically just beams and stuff, or things that are more ethereal. Pretty straightforward, totally understand what they are going for, and furthermore this allows a fire pokemon to use both physical fire moves like fire punch and special fire moves like flamethrower.  It totally makes sense from a gameplay perspective and Gyarados is still grateful for this.  Alternatively, a rock type can attack physically with rock throw or specially with power gem.  I am still not quite sure what the hell a power gem is and what makes it a "rock" technique, but I digress.

This "new" special/physical model makes sense by basically having physical moves--moves that require a pokemon to use its muscles--scale in damage with a pokemon's attacking stat as its strength. The logic is that whether a punch is normal type (mega punch) or fire type (fire punch) it should still depend on how strong the pokemon throwing it is.

Special and Physical defenses, on the other hand, are a bit less obvious.  Physical defenses refer to the resiliency of a pokemon to getting punched in the face.  Obviously a pokemon like Onix would be able to be punched in the face to less effect than, say, Pichu.  Special defense, on the other hand, doesn't really mean anything.  Is this a stat based on the pokemon's reflectivity?  How well it refracts all those ice beams in order to take less ice beam damage?  Is it the presence of flame-retardant skin?  Or a gelatinous body that is resistant to cold or heat-based moves?  But aren't these all physical attributes anyways?  We'll get back to this...

I want to take this opportunity to point out that I  do not disagree with this way of looking at it, but I feel that this is only part of the equation and that it misses some of the narrative subtlety of the "older ways".

Under the old ways, certain types of moves were deemed "special" moves and all other moves were said to be "regular" or retroactively, "physical" moves.  Special moves included any fire moves, any ice moves, and any electrical, grass, water, or psychic moves (fine, technically "dragon" too, but there were no damage-dealing dragon attacks back then).  Everything else was physical: rock, poison, normal, fighting, ground, etc.

The particularly quick (or at least the particularly not-stupid) already see that any fire move, be it fire punch or flamethrower, is special.  While this seems to be an issue given my previously noted grievances, it actually makes sense in its own way: special moves don't refer to whether a move makes physical contact or not--but rather refer to the element of the move in question.  This is why a fire punch is special--it is a regular punch that is charged with the element of fire--which is something that not every pokemon can manage with proficiency.

Regular moves, in this paradigm,are not moves that make direct contact, but are moves that don't require any particular extra ability to use.  Basically, any pokemon could feasibly pick up a rock and throw it at a foe (rock throw), any pokemon could throw out a punch (karate chop), but not every pokemon has the ability or wherewithal to make their punch crackle with electricity (thunderpunch).  Naturally, not every pokemon has the proper training to execute every single regular move, but a regular move is basically a move where a pokemon needs not require the ability to summon special energies.  The word special is slightly misleading.  Special really refers to elemental prowess.
This also makes sense from the "defense" side: a pokemon with a high "special" is more in-tune with the elements, so not only would they be able to summon elements with more proficiency, but they would similarly be able to brush off elemental attacks with that same proficiency.  Finally, a "special defense" that works!  Why, oh why, did you have to split it into Special Attack and Special Defense, Nintendo?!?


Neither method is perfect.  The old way has issues rectifying things like why an Alakazam (which is not a particularly muscular pokemon) can punch someone for minimal damage with mega punch, but can then tear an opponent apart with a fire-charged punch.  The new way has trouble answering the question of how a meathead like a Hitmonchan has the ability to summon fire, ice, and electricity for its punches with extreme proficiency--as well as the question of what the hell special defense is and what bullshit reflective skin a Blissey must have in order to take fire blast for minimal damage but to cripple in fear of a fire punch.

Friday, December 13, 2013

The Road to Snowbelle City

The road to Couriway town brought me to an optional cave called the "Terminus Cave".  I took some time to explore the cave, coming out with a small fortune in random items, the TM for Shadow Ball (nice!), and a bunch of pokemon: Pupitar, Durant, Sandslash, Graveler, Gurdurr, and Torkoal.  When I reached the lowest part of the cave I met a character blocking a doorway who basically told me to come back when I have become the champion.  Nintendo must be hiding Mewtwo back there.

Just you wait...
When I reached the town, the Professor Sycamore found me and thanked me for killing his friend Lysandre.  Not in these words exactly but I could read between the lines well enough.  He then gave me the HM for Waterfall.  This is one item which I have been waiting nearly the entire game for because Nintendo is very good at teasing new areas to the adventurous.  "Hey, look!  A waterfall and several shiny items right out of reach, bet you can't wait to come back here, huh?"  Jerks.

He then battled me with his Venusaur, Blastoise, and Charizard.  I beat him handily, but it was still a fun battle anyways.  He ran off afterwards, congratulating me and mumbling something about a surprise.  Last surprise was a Bulbasaur, so I hope his next surprise starts with a C and breathes fire.

...

I meant Charmander.  I hope he gives me a Charmander.

The route ahead took me over a swampy gorge.  I didn't have to explore the swamp to cross, but I did anyways and caught a fucking Stunfisk.  No I don't mean a Stunfisk, I mean a fucking stunfisk because stunfisk is the most odious pokemon of all time.

As I crossed the bridge, three of the four Pokemon thieves appeared out of nowhere and challenged me to a battle.  I beat Serena's (the one who Nintendo was building-up to turn into my character's love interest in the game.  Looking back, glad that didn't happen) Delphox handily and Tierno (the one whose only trait is "likes to dance") only put up a slight fight (heh) with his Crawdaunt. 

The third battle was against Tierno (the quiet one) and it was actually quite difficult.  He had a Raichu, a Florges, and an Aerodactyl.  The first two of these were easy enough to beat, but his Aerodactyl outsped everyone in my team, including Pikachu, so I didn't even have the chance to attack before many of my pokemon were knocked-out.  In the end, I stalled it to death with Hippowdon using Yawn while Leech Seed took its health down.  Maybe Yawn/Roar/Earthquake/Toxic isn't the set to be running on this guy...at least not in-game.  I'll change it soon.

I made it to Snowbelle, the town of perpetual winter and bad ice puns, and found that the gymleader, Wulfric (the most Northern-sounding name of all time) had gone into the nearby forest to train.  I guess the path ahead is through the greenery!

Current Squad:
GRENINJA/Froakles/lvl.46
VENUSAUR/Venus/lvl.45
FLAREON/lvl.45
SCRAFTY/Scrappy/lvl.44
HIPPOWDON*/Leviathan/lvl.44
AERODACTYL/Scarydactyl/lvl.46

On Rotation: Lucario, Gardevoir, Skrelp, Pikachu, Haunter

Less for Story, More for Fun

Since I haven't really had the time to breathe much on this game over that whole "end-of-the-world" Team Flare marathon thing, I decided to take a bit of a vacation. No, not a vacation from pokemon, a vacation from story progression.  Dummy.
I spent a day or two trying to figure out the new breeding system and another several days beefing-up my pokedex and training a few interesting pokemon on the side (more on that later). 

My noteworthy misadventures include testing out new nicknames for my squad.  I really wanted to rename Greninja "Jean-Claude Vanne Frog" or "Jean-Frog Vanne Damme" or "Frog-Frog Vanne Frog" but those nicknames are too long for the game to accept, so I switched it back to Froakles. 

In my incessant screwing-around I evolved the Fletchling I caught way at the start of the game.  I have been using this Pokemon to FLY around and it just made it to level 20.  It evolved into a Pokemon called Fletchinder which is a Fire/Flying type.  Holy shoot, did I drop the ball on that one!  A Fire/Flying type would have been incredibly useful this whole time! 

Skrelp still hasn't evolved and its weakness is starting to show.  I know it will evolve eventually (its pokedex entry specifically states that "Skrelp hide themselves while they build up power for their evolution"), but it is currently level 45 and it can't stay alive enough  in battle to defeat any foes.  I'll keep him a little longer because that pokedex entry is very enticing, but if he reaches level 50 and still hasn't evolved, he's out.  I'm not going to screw around with a weak pokemon that I don't really care about all the way up to level 55 (like I do whenever I try to train a Dragonite).

Pikachu similarly has the survivability issue, but it outspeeds almost every pokemon it fights so it always moves first--and it always either KO's in one hit or massively cripples an opponent.  As a matter of fact, Pikachu is probably the strongest pokemon on my squad.  While Venusaur and Hippowdon can shrug off hits like they are nothing, Pikachu kills everything.

I don't know how it happened, but my squad has actually developed from a motley crew of misfits with little synergy to an amazingly strong bunch of competitors--akin to something like a force of nature.  Sure my pokemon die often--but they consistently defeat foes up to ten levels higher than myself.  I think for my next gym, I will only carry-in three of my pokemon...to make it a true challenge...

And then I realized that gym 8 is an Ice gym...

Current Squad:
GRENINJA/Froakles/lvl.45
VENUSAUR/Venus/lvl.44
FLAREON/Hotfoot/lvl.45
SCRAFTY/Scrappy/lvl.44
HIPPOWDON*/Leviathan/lvl.43
AERODACTYL/Scarydactyl/lvl.41

On Rotation: Lucario, Pikachu, Skrelp, Garevoir, Haunter

Saturday, December 7, 2013

Lysandre's Reckoning

No sooner had I caught Yveltal than Lysandre barged-into the door to try to steal Yveltal back from me.  This was the first instance of real hand-to-hand human conflict in the pokemon series and I was surprised to see Lysandre use his obvious height and size advantages to his benefit to just take the pokeball out of my hands after beating me up.
...
Nah, I'm just kidding, he challenged me to a pokemon battle instead.

I had the option of using my newly-caught Yveltal.  Remembering how much trouble I had against Mienshao in my last fight, I took the Flying-Type advantage of having Yveltal in my squad and sent Ziggy the Linoone back to the box.
____________________
Yveltal is Dark/Flying, so Mienshao's Hi Jump Kick dealt about 60% damage to me right off the bat, but I knocked him out that same turn with Oblivion Wing, a powerful Flying type move.

Next, against Lysandre's Pyroar, I sent-in Greninja, who was too slow to move first.  As a result, it had to eat one of Pyroar's Hyper-Voice attacks and survived it with exactly 1 HP left (wow).  Water Pulse did about the same amount of damage to Pyroar, but I was able to pick it off by using "Water Shuriken", a move which always moves first.

Pikachu took out Honchkrow in one hit, and then stays-in against Gyarados.  This is Lysandre's final pokemon, and I knew that Pikachu would move first and destroy that Water/Flying type with a powerful Thunderbolt move.  But Gyarados did the unexpected.  Gyarados evolved into Mega-Gyarados.
This is the point where the tide of the battle begain to turn.  Gyarados tanked Pikachu's Thunderbolt--only taking about 50% damage (this will be important later on)--and one-hit-KOed Pikachu with Earthquake.  I sent in Hippopotas to try to whittle its health down with sandstorm, but he was taken out in one hit by aqua tail.  I sent in Venusaur hoping it would survive enough to poison it, but poisonpowder missed and Venusaur died on turn two of Gyadaros' outrage.  Mega Lucario was next.  Mega Lucario was LAST.  It was over, Lucario just couldn't hit Gyarados hard enough with Shadow Claw and my fighting-type moves will be too weak.


But wait a minute...flashback...

"...Gyarados tanked Pikachu's Thunderbolt--only taking 50% damage..."

Exactly half damage?  Could it be?  When Gyarados evolves, is it no longer a flying type?  Will Aura Sphere still work?  I take a chance with aura sphere:  super effective!  Mega Gyarados is Water/Dark!  KO!

Yveltal!

I had just enough time to save my game before Yveltal emerged from its cocoon.  I know that this pokemon was cranky after its slumber because it attacked the first thing it saw: me.

Oh, so that's where the "Y" comes in!  It's all starting to come together now...  I guess the title screen should have given it away to me, but as we have already decided: I am a huge moron.

Legendary Pokemon Yveltal Catch Attempt #1:
Since this was my first attempt at catching a legendary pokemon in "Y-version" I really had no clue what to expect.  I know that the 2-minute cutscene of Yveltal screeching and flexing its muscles was meant to show-off its power, but I wasn't sure if this was going to be a repeat of the Y-version gym battles or not.  Would this be a simple battle or a rough slog?

Yveltal started the battle by killing every single pokemon in my team before I could throw one Ultraball...Okay, time to get serious.

Legendary Pokemon Yveltal Catch Attempt #The Second One:
I decided to stop screwing around and opened with Pikachu and used Thunderbolt to try to take off a big chunk of its health...wait too much...please stop going down...I killed it in one hit...damn...

Legendary Pokemon Yveltal Catch Attempt #C:
Fine, so its one of those "everything-or-nothing" matches huh?  I tightened my belt and decided to take a chance with Nuzzle+Electroball to Paralyze it, then weaken it just enough to keep it alive.  Luck was on my side--Yveltal was now Paralyzed and at an HP level in the red.  Now, its a matter of staying lucky by keeping alive long enough for one of my Ultraballs to bring it in.  Go Ultraball! ... Nope.

Three turns and three Ultraballs later Pikachu is gone and so is Venusaur, but Ultraball #4: Passes the first check, the second check, the third check, the fourth check, caught!  And on the fourth Ultraball too!  Legendaries have either gotten a lot easier to catch (how many Ultraballs did I waste on Mewtwo before I decided to burn my Masterball, anyways?) or I'm just awesome.

Current Squad:
GRENINJA/Froakles/lvl.42
VENUSAUR/Venus/lvl.41
FLAREON/Hotfoot/lvl.42
SCRAFTY/Scrappy/lvl.41
HIPPOWDON*/Leviathan/lvl.43
AERODACTYL/Scarydactyl/lvl.40

On Rotation: Gardevoir, Lucario, Pikachu, Skrelp

Monday, December 2, 2013

Olympia's Psychic Showdown

If nothing else at all, Gymleader Sabrina most certainly taught me one unforgettable lesson that I have retained in the back of my head in every single pokemon game I have ever played: fear Alakazam.

So much is my fear of Alakazam that I always, ALWAYS keep a pokemon who knows a strong dark or ghost physical attack (like crunch) handy with me just on the off-chance that I run into some trainer with either a Kadabra or an Alakazam.  And full disclosure: as soon as I realized White version didn't have any of the older pokemon in it, a part of me heaved a sigh of relief at the fact that I wouldn't have to worry about coming-across my blood-enemy.

This is something I have never admitted to anyone before.

Part of this fear of Psychic pokemon comes from the fact that there was no way to counter a Psychic type in Red version (Only one Ghost move in "Lick", only two Bug moves in "Pin Missile" and "Twinneedle"--and both of the pokemon that learn these three are Poison types who are weak against Psychic), but another significant portion  most certainly comes from battle wherein Sabrina's Alakazam crushed my pokemon team handily and repeatedly.

Psychic types are not as scary these days what with the abundance of Bug and Dark moves being thrown all over the place, but you can always count on a Psychic battle to be balanced on the edge of a knife: one misread cue and what was once an easy victory is now gone.  Slowbro started using Curse, Alakazam used Calm Mind, Solrock used Rock Polish--these are the last things you see before you get swept away.

Gymkiller Squad #7: Please not Alakazam...





I built this team expecting the worst: bulky pokemon with strong special defenses and Pikachu to paralyze speedy pokemon (like Alakazam) with Nuzzle. 

The battle opened with a turn of luck: I opened with Pikachu and Gymleader Olympia opened with the Psychic/Flying Sigilyph, who I took out handily after it set up Reflect (but thankfully before Light Screen).  Pikachu died the next turn as Olympia revenge-killed me withSlowking, but not before dealing-out some massive damage with Electroball.


I ended-up taking out Slowking fairly easily, but lost Gardevoir and Lucario to Olympia's final pokemon, Meowstic.  I was a little relieved that Olympia left her Alakazam at home, but slightly disappointed that her master pokemon was something I'd already seen and battled multiple times before. 

Greninja eventually took Meowstic out in what seemed to be a war of attrition with Olympia using multiple Hyper potions.

Current Squad:
GRENINJA/Van Frog/lvl.41
VENUSAUR/Venus/lvl.38
FLAERON/Hotfoot/lvl.38
SCRAFTY/Scrappy/lvl.40
HIPPOWDON*/Leviathan/lvl.40
AERODACTYL/Scarydactyl/lvl.40

On Rotation: Gardevoir, Pikachu, Lucario, Skrelp

Friday, November 22, 2013

The Fairy Gymleader Valerie

Laverre City is home to the Sixth Pokemon gym: A fairy-type gym led by Gymleader Valerie.  I have really been less than diligent about exploring this new fairy type, but I do know a few things: Poison type is super-effective against Fairies, and that Fairy attacks absolutely WRECK Scraggy.
I know that I could just look up the answers online, but I've come this far without looking crap up and I'm not going to ruin my streak.  Also I'm stubborn.  That means it's time to do some guesswork--just like I did before my battle with Jasmine in the Steel Gym of Olivine City way back in Pokemon Silver.  I had no clue what the steel type was weak against, so I lost plenty of times along the way, but afterwards, I definitely understood the steel type (fire and ground, got it).   Let's treat this as a learning experience...



Gymkiller Squad # 6: The Quick-Learning, Fairy-Eating Super-Squad

I chose my team such that I limited the amount of guesswork I would need--and I chose Pikachu specifically because I fear Azumarill (now water/fairy) more than I do clowns or dying alone.  The only Fairy Pokemon I'd seen up to this point had been Gardevoir, Mr. Mime, Dedenne, Azumarill, and Carbink, so I was a bit apprehensive about carrying too many water-types around with me out of fear of coming across that electric/fairy rat.  On the other hand, I wanted Venusaur with me so I could deal with the (later two) water and rock fairies.

Gymleader Valerie is every bit as weird as Gymleader Korrina, but her big thing is she wishes she was a pokemon, not a pokemon trainer.  I totally get what they're going for with this character, but I still think it's stupid.  Maybe if Valerie had put as much thought into her battling technique as she did into her wardrobe I wouldn't have destroyed her entire team with only Pikachu and Gardevoir.

Her squad consisted of Mawile, Mr. Mime, and Sylveon.  Sylveon is a new fairy-type evolution of Eevee.  There are about 30% too many ribbons and bows on that pokemon, if you ask me--and I really feel that this design is a missed opportunity to differentiate Fairy pokemon as magical beings rather than just cute ones.
The funny thing is that my low-level squad of misfits consistently defeats pokemon teams up to ten levels their greater.  I'm not sure if this is because I'm a genius or this game is too easy.  

Current Squad:
FROGADIER/Froakles/lvl.34
VENUSAUR/Venus/lvl.35
 FLAERON/Hotfoot/lvl.34
SKRELP/Toxie/lvl.35
HIPPOWDON/Leviathan/lvl.34
AERODACTYL/Scarydactyl/lvl.33

On Rotation: Lucario, Gardevoir, Pikachu, Scraggy

Thursday, November 21, 2013

Spooky Ghosties

Well, this honestly scared me a little bit.

As I was concluding my exploration of Lumiose City, I found myself in the Northern District at an inauspicious, unmarked building.  The first floor was populated by the typical fare: people who were all to eager to talk about their favorite pokemon Skitty or how using the item X Attack is a really good idea if you're in a pinch.

I took the elevator to the second floor and stepped into the room.  At this point, my 3DS screen went black and the formerly cheery music turned off.  When my 3DS turned back on, a Hex Maniac trainer (pictured above) appeared behind me in the elevator (I had no control over my character at this point) and floated around the room a bit before telling me that I "wasn't the one" and disappeared from the floor.  The regular music resumed and I couldn't find her anymore.

I think I pissed myself a bit.  (Link brings you to a youtube video of someone else going through the event--seriously click it, its pretty weird.)

Possibly related: I found another Hex Maniac in another Lumiose City building who told me to stop talking to her because she needed to be listening for the elevator...
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I have been screwing around a lot more than usual for the past few days trying to catch and train up some interesting pokemon to fill up that pokedex.  Along the way, I was able to find a "Light Ball" for my Pikachu to hold (an item which doubles Pikachu's Special Attack and Attack stats), so I think egoraptor's Pikachu drawing applies to "PikaPi" at this point:
The Route North of Lumiose City leads through a bog full of interesting Water, Poison, and Water/Ground pokemon and I was able to catch Haunter, Quagsire, Skorupi, Carnivine, Poliwhirl, Barboach, as well as a weird new Dragon-type named Goomey.  While Haunter is in my list of top 10 pokemon, I am really quite content with the way my team looks right now.

Along the route, the Pokemon Thieves Gang met-up at a spooky Haunted House to listen to an old man tell a Ghost Story about some person being met by a horde of Slendermen (Slenderman's?), so Pokemon Y has now officially turned into a Survival Horror game.

As I made it into Laverre City, my Ivysaur evolved into Venusaur and Hippopotas evolved into Hippowdon.  The interesting thing, though, is that my Hippopotas evolved into a shiny Hippowdon, meaning that I am an idiot for not realizing that the Hippopotas that I caught just happened to be shiny this whole time.  This was the perfect end to a rather spooky gaming session.

Current Squad:
FROGADIER/Froakles/lvl.33
VENUSAUR/Venus/lvl.35
FLAREON/Hotfoot/lvl.34
SKRELP/Toxie/lvl.35
HIPPOWDON*/Leviathan/lvl.34
AERODACTYL/Scarydactyl/lvl.33

On Rotation: Pikachu, Gardevoir, Scraggy, Lucario