Let me just say that this game has a LOT of cutscenes. Professor Kukui met with me in my home and helped escort me to the next town over, Iki Town, to meet the Kahuna of the island Melemele there to get my first pokemon. Whew, so many names of things! Apparently, Kahuna are particularly strong trainers on each island, chosen by that island's totem guardian. The totem of Melemele is apparently Electric Space Warrior Kamen Rider.
Naturally, the kahuna is suffering from "princess is in another castle syndrome" and I have to go off looking for him. I stumbled across the "office supplies bandit" almost immediately, further proving my point that the introductory scene at Abstergo Industries was pointless. Her pokemon is apparently purple puffball.
Purple puffball (probably a fairy type) is immediately attacked by a flock of spearows (and it's always spearow...the dicks...) and my character of course rushes to protect it. I mean, that's kind of just what August does. Anyways, bad goes to worse and I am eventually saved by the Electric Space Warrior Kamen Rider "Tapu Koko". My total playtime right now is 30 minutes and it has all been cutscenes...
The Office Supplies Bandit is then revealed to be Professor Kukui's assistant Lillie and th Kahuna shows up because the plot called for it.
The pokemon choosing ceremony that followed was actually quite sweet. You start the way one always does--by choosing the water type. But after this, it involved your choice deciding whether or not to come to you. The animators do a good job of showing the pokemon's initial indecision and eventual warm acceptance. I used to volunteer at dog shelters and it's the same sort of look that the dogs would have when introduced to prospective new owners and it honestly made me tear up a little (I need a dog really badly).
I named my little Popplio "Pako Pako". I can't believe I so quickly went from "grump" to "fangirl".
Current Squad:
Popplio/Pako Pako/lvl 5
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